
Attack
Basic Move
Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their Sp. Defense by 10% for a short time.
Gardevoir strikes its opponents from far away with its mysterious psychic power. It has a lot of moves with unique movements, but they are very powerful when used effectively.
Gardevoir’s Unite Move is Fairy Singularity, which draws in opposing Pokémon before dealing damage.
Basic Move
Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their Sp. Defense by 10% for a short time.
Passive Move
When an enemy inflicts decreased movement speed or a damge-over-time condition on the Pokémon, the same is inflicted on that opponent. This ability goes on cooldown after it's triggered.
Ranged Move
4.5s Cooldown
Attacks straight in the designated direction.
Upgrade Option 1
Ranged Move
7s Cooldown
Level 8
After hitting an enemy or traveling its maximum distance, deals damage over time to enemies in the area of effect and decreases their movement speed and Sp. Defense by 20%, stacking up to 3 times.
Level 14
Reduced cooldown.
Upgrade Option 2
Ranged Move
6s Cooldown
Level 8
Has the user attack while moving back to create distance. When the move's blast hits, it deals damage to enemies in a cone and leaves the enemy closest to the user unable to act for a short time.
Level 14
Also grants a shield when this move is used.
Dash Move
11s Cooldown
Has the user warp to the designated area, increasing the damage dealt by one basic attack after warping.
Upgrade Option 1
Area Move
10s Cooldown
Level 6
Attacks the designated location three times. This move's cooldown is reduced each time one of these attacks hits an enemy.
Level 12
Increase the damage this move deals each time one of its attacks hits.
Upgrade Option 2
Area Move
9s Cooldown
Level 6
Sets a delayed explosion. When the explosion hits an enemy, it reduces this move's cooldown.
Level 12
Reset this move's cooldown when the explosion hits an enemy.
Hindrance Move (Unite Move)
1s Cooldown
Warps Space in the designated area, drawing in enemies to the center. Shoves and deals damage to enemies the instant the warped space disappears.