
Attack
Basic Move
Becomes a boosted attack with every third attack, dealing damage to enemies and spinning them around when it hits.
Wigglytuff learns lots of moves that can stop opponents in their tracks, making it well-suited to using teamwork tactics with its allies in battle.
Its Unite Move, Starlight Recital, provides protection to Wigglytuff and its nearby allies.
Basic Move
Becomes a boosted attack with every third attack, dealing damage to enemies and spinning them around when it hits.
Passive Move
When hit by an enemies attack at close range, make that enemy infatuated for a short time. Infatuated enemies become enthralled and approach Wigglytuff against their will. The effects of this ability have a cooldown and cannot trigger on the same enemy in quick succession.
Melee Move
5s Cooldown
Perform a combo attack in front, dealing damage to enemies and decreasing their movement speed for a short time when the attack hits.
Upgrade Option 1
Melee Move
5s Cooldown
Level 6
Perform a combo attack in front, dealing damage to enemies and decreasing their movement speed for a short time when the attack hits.
Level 10
Increased number of attacks.
Upgrade Option 2
Area Move
4.5s Cooldown
Level 6
Emit a powerful flash in the designated direction, dealing damage to enemies in the area of effect twice.
Level 10
Also decreases the movement speed of enemies for a short time when the first hit of this move deals damage to them.
Hindrance Move
8s Cooldown
Perform a quick roll, granting the user a shield and throwing any enemies hit by the roll. Hitting an obstacle while rolling will change the direction the user is moving and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.
Upgrade Option 1
Hindrance Move
10s Cooldown
Level 4
Perform a quick roll, granting the user a shield. Also deals damage to enemies hit by the roll and throws them. Hitting an obstacle while rolling will change the direction the user is moving and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.
Level 12
Increases the length of time enemies are thrown.
Upgrade Option 2
Area Move
10s Cooldown
Level 4
Has the user sing, decreasing the movement speed of nearby enemies for a short time. Enemies that stay in the move's area of effect for a while are put to sleep for a short time, which also decreases their Defense and Sp. Defense.
Level 12
Increased sleep duration.
Buff Move (Unite Move)
1s Cooldown
Begin performing a recital, granting the user and nearby allies a shield as well as removing all status conditions from the affected allies and make them immune to hindrances for a short time.